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Submitted on
November 3, 2009
File Size
5.4 MB


606 (who?)
Abyss Of Sadness by synax444 Abyss Of Sadness by synax444
Whew. This is forsure my most worked on nebulae piece. Yeh yeh I know its just that, but thats all I wanted, a realistic scene with just nebulae. Its about 90% hand painted and 10% fractal.

Standard PS brushes and my OWN fractals rendered in Apophysis.

I made a few wallies too.


Cheers :) Hope you like it.

:bulletorange: My artwork is not stock and it is not to be re-uploaded, edited, or used anywhere in any way without my permission. Please respect that, thank you!
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First of all I must say I'm glad that I can see some hand made nebulae (or at least non-fractal) that looks real. Yeah, some small fractals here and there but all in all I'm finally getting natural feel of this baby.
Colors are nice even when red is not my favourite (but who knows, maybe I'll make something similar much later).
Structure of the nebula is clean and understandable and that is a BIG +. Background structures mostly support the main "pillar" in the centre of the image. Maybe a less bright left side would support the overal composition - now I tend to look there instead on the pillar.
The pillar (or the most obvious middle part of the nebula) could use more volume. It's nicely detailed but lacks depth. It's simple - just add some shades where it is lighted and vice versa. But it's just a minor problem.
Bigger problem is with starfield that flattens the whole image much more. And it's not a difficult task to achieve either - there is just too many bigger stars - I know that people (even myself) tend to overcrowd it with all the beautiful shiny lenses that just look so cool but this move usually flattens the whole scene in not-so-cool way.
In overal - a good piece with nice detailing and some unnecessary flaws. (and less fractals then usually :D )
What do you think?
The Artist thought this was FAIR
22 out of 23 deviants thought this was fair.

:plotting: At first glance, I'm not particularly pulled in by anything in particular, probably because I'm used to planets in space art which immediately draw the eye.

Reviewing your description, I think you've done an extraordinary job of capturing a realistic scene. The darker area on the right definitely reminds me of several Nasa deep-space shots.

Upon further inspection, I'm picking up on three distinct layers: the foreground clouds, mid-ground fuzzy stars, and a background of point stars. I've never tried my hand at space art such as this, so I'm not sure what procedure you are using to generate this, but if you are placing these by hand, it feels like the majority of stars that are drawing your attention are about the same size. At the bottom right of the image there are four stars in an arc and I see most of the stars as about that size or slightly smaller -- as though there isn't a full shift in size down to the ones in the background.

I think I see what you were trying for, and that was to make a lot of fuzzy stars which really brighten the scene to make it twinkle (and they certainly do), but I feel it draws away from the realism a bit since it separates the mid-ground from the background.

If you really wanted to go that extra level of detail, I would suggest using the same method for placing the mid-ground stars as you do with the background stars. I presume you probably wouldn't want to do that because of the exorbitant amount of work involved trying to place ever shrinking stars in ever growing numbers for a shrinking visual effect. I don't really know of a more efficient way since I'm not really sure what your method for generating these images is, but I would almost suggest writing a program to generate a place smaller and smaller stars on the canvas and to group them in areas that you want to draw attention to.

Stars aside, I feel your ore-ground clouds are excellent. You mention that 10% of this piece is fractal generated, and since there are numerous stars, I presume the clouds in part fractals? The dark cloud on the right certainly seems spot on and I'm almost wondering if it is a stock image, it reminds me faintly of oil dissipating in water...

I think in this particular application, the white cloud on the left looks rather good because it does wash out the stars to a fair degree. Considering the imperfection of nature, I rather like this cloud since it makes you focus on other parts of an image much like you would looking at a real rendering of the night sky where some portions shine brighter than others. I particularly like the right edge of the bright spot on the white cloud -- the group of stars with a violet background contrast with the stars around that area that have a purple background -- the light appears to the viewer as an unpredictable mix of natural colors.

I think I almost like the cloud on the left better than the darker one on the right. The white cloud washes out the color of the stars behind it like it would be expected to, but the black cloud does not. I recognize the stunning effect stars shining through a black cloud can have, but I feel this effect has been over-done here. I see that the mid-ground stars do not appear in this area, and the ones immediately surrounding it are not as fuzzy, but the background stars continue unabated which distracts from the general objective of the setting I feel. The background stars that appear equally as bright in the dark cloud as they do surrounding it make the black cloud as a whole just look semi-transparent rather than as a mix of chemicals with varying densities that alternatively block out more or less stars in different areas.

Because the dark cloud no longer feels like it completely blocks out the stars, the effective contract between the dark cloud and the shiny star in the middle of the dark cloud's curl is diminished. The star isn't so much shining past an opening in a cape as it is peeking around a thin curtain.

Looking at the dark cloud for a while makes me recall the scene from WallE when the Axiom is seen for the first time, the purple/violet clouds are quite thick in that scene as I recall and might provide some insight as to what I am referring to with thicker/thinner space cloud formation...

Looking at =JoeJesus's comment, the more procedural elements are beyond me, but I do agree to a limited extent that the mid-ground cloud are a little numerous. I don't really know how they would typically amass in nature, but at first glance I feel like they are too evenly spread out, as if there are too many stars between the clusters.

All-in-all this is a very nicely composed piece, I would suggest working a bit more between the layers -- trying to place stars and then to alter the clouds layer (like with the liquify or smudge tool) to make the two layers interact more -- as if the stars are bending the light of the clouds rather than the clouds simply letting the light thought evenly which makes them feel more transparent than melded with the scene.
What do you think?
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6 out of 6 deviants thought this was fair.

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TrueTaurean Featured By Owner Dec 8, 2012
quasihedron Featured By Owner Sep 12, 2012  Hobbyist Digital Artist
I love the fluidity and the rich red wine colors! :love::iconflyingheartsplz:
Well done! :D
kpkarynp Featured By Owner Aug 18, 2012
This is so pretty. :w00t:
kpkarynp Featured By Owner Aug 18, 2012
These are so neat and pretty.
Coreycupcake Featured By Owner May 22, 2012
Love this! Well done.
TheSPunk3d Featured By Owner Aug 14, 2011  Hobbyist Digital Artist
THIS NEEDS A DD! Every time I look at it my brain just explodes!
TheSPunk3d Featured By Owner Aug 14, 2011  Hobbyist Digital Artist
You're on a whole other level man! Truly inspiring!!!
Purinku Featured By Owner Jul 27, 2011
Wow! It looks like a photograph taken straight from the hubble space telescope! o.o
Lunelva Featured By Owner Apr 4, 2011  Hobbyist Traditional Artist
i love the colors you used in this, it looks so real! :]
ribbaribbahey Featured By Owner Feb 17, 2011
This is everything but sad. ^^
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